Have you heard about the new Bubsy game? The quick-talking bobcat has finally returned in 2017 for another venture into old-fashioned platform-style gaming, a mere 21 years after the failed 3D title that killed his franchise seemingly permanently. But perhaps the most interesting thing about Bubsy: The Woolies Strike Back is that they finally added a slider labeled “verbosity”, which allows you to control how much that cat chats. For those curious, yes – you can finally shut him up. But who would want to?
Having the choice to adjust the verbosity of a character is a great idea – so why not apply it to other games? We’ve compiled a list of the top 8 games we think could have been made better if they had a verbosity slider!
Yoshi Juice is the Warden’s personal column about lists of things that you would have never thought were important enough to merit being placed in a list.
Today’s article is about cacti in video games!
Banjo-Kazooie is a 1998 3D platformer game for the Nintendo 64 by Rareware, and is considered by many to be one of the best games for the N64 altogether. It involves a bear (Banjo) and his best friend (Kazooie) on a quest to save Banjo’s sister Tooty from the evil witch Grunty, who is planning on stealing Tooty’s vestal beauty for herself.
Although Banjo-Kazooie is widely considered to be one of the greatest hits of the 90s, that just means it’s filled with what a lot of those great 90s had in common: pure, pure fear. Although Banjo-Kazooie is a light romp at heart, certain areas of the game are filled with unabashed fright. And no, we’re not just talking about Mad Monster Mansion here – Mad Monster Mansion is child’s play compared to how terrifying some of these levels can get.
After the jump, we’ll journey with the bear and bird to the deepest, spookiest recesses of Grunty’s castle.