Wayback: Wizards of the Coast – Dungeons & Dragons

If you are familiar with tabletop role playing games, you know Dungeons & Dragons. There’s a quote I like from the late, great Terry Pratchett, regarding J.R.R. Tolkien’s influence on the world of fantasy:

J.R.R. Tolkien has become a sort of mountain, appearing in all subsequent fantasy in the way that Mt. Fuji appears so often in Japanese prints. Sometimes it’s big and up close. Sometimes it’s a shape on the horizon. Sometimes it’s not there at all, which means that the artist either has made a deliberate decision against the mountain, which is interesting in itself, or is in fact standing on Mt. Fuji.

Dungeons and Dragons is like this in the world of tabletop gaming. If you’re making a TTRPG, you need to know where you stand on being compared to D&D. Will you try to differentiate yourself with interesting mechanics, a new setting, or will you try to learn from the game that invented tabletop roleplay? Like painting a scene of Japan without Fuji, it’s hard to not have D&D in the background somewhere, making its presence be known in the way you handled stats and skills, the shape of the dice you use, or even the deep, deep roots of your game’s concept.

What do you do when you are Mt. Fuji, though? How does the mountain learn to grow and change itself when the time comes to? What influences could Dungeons and Dragons itself draw from in the late 90s, the waning days of the Second Edition and the beginning of the Third?

Dungeons and Dragons Third Edition was a turning point for the game. It was D&D’s attempt to re-capture lightning in a bottle, to relive the heady days of its 80s fame, and make a Dungeons and Dragons game that was truly worthy of the name. It was… well, it certainly was a new edition of Dungeons and Dragons, that much can be said.

Wayback: Taco John’s

We’re all in agreement that 2020 sucks at this point, right? And it’s really not looking like 2021 is going to be any better. Aren’t you getting tired of this bullshit? Wouldn’t you like to go back?

Great news: there’s a magical website called the Wayback Machine where you can go almost anywhere you want, to almost any point in time where the internet existed. So as long as your fond memories aren’t from before the technological corruption of society, you have a chance to get away from this madness, even if just for a little bit.

Maybe unsurprisingly, I’ve been using the Machine a lot recently to escape the monotony of everyday horror. Today, I’d love to take you on a journey with me. This time I’m going to the website for the midwestern fast food chain Taco John’s, all the way back in 2004 – before online apps were a thing, and before competitor Taco Bell fucking betrayed all of us when we needed them the most.

Let’s go back… wayback!