Lurking deep within the Disney Vault is one of their more bizarre decisions in the gaming industry. Why did they make a survival horror point-and-click game, and why for 101 Dalmatians of all things? Eh, who cares, it’s really fun.
Some fears are more primal than others. All things spooky tap into the darker parts of our mind, where our basic survival instincts lie, and exploit them to simulate experiencing a level of fear that people in modern society rarely feel. But perhaps one of the most primal fears is that of being hunted by something stronger and unstoppable than you.
3D Monster Maze was released for the Sinclair ZX81 in 1982, written by Malcom Evans for J.K. Greye Software. It relies on a deep, primal fear of being hunted. Hit the jump, and enter the monster’s lair for yourself.