Posts Tagged ‘gaming’

GAMING: Half Hour Games – Expat

expat 01

Expat is a game released on June 2, 2014 by Blendo Games for the Space Cowboy Game Jam, a collaborative game design event inspired by Cowboy Bebop with the theme of combining both the American and final frontiers.

We’re always excited to play games by Blendo, as they always have a massive amount of charm that we feel represents the best qualities of the independent game market. Expat is no exception, as it’s a game about a real rough-rockin’ hombre out to earn a little extra scratch with one of the oldest professions in the world: knocking troublemakers on their heads and turning them in for cash. Fly across the solar system and make friends, hunt enemies, and get wads of cash or die trying.

After the jump, we’ll blast off after the most valuable bounty of all: a game review.

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GAMING: Half Hour Games – Crowtel, and Why Forethought is Important

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Crowtel is a platformer-adventure/corvid hotel ownership simulator released November 2, 2015 by Sink. You are a humble crow in charge of an extremely run-down hotel, and a surprise visit from health inspector cats sends you scrambling to clean up the place before you get shut down.

With six floors of hardcore chirp-’em-up platforming action, Crowtel is a throwback to memorable shooter platformers like Cave Story – but can it leap over the platforms of high standards? We’ll find out after the jump.

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GAMING: Half Hour Games – Animal Inspector

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Animal Inspector is an animal inspection simulator released on November 18, 2015 by Tom Astle. In a world where there are simply too many animals clogging everything up, the Animal Inspection Agency is there to inspect all animals to determine their value. Good animals are approved, and bad animals are… well, rejected.

Inside the world of inspecting animals, we’ll discover office drama, a mysterious secret, and a world where sending animals to their presumed deaths with a rubber stamp is just business as usual.

We’ll give Animal Inspector an inspection of its own. Will it get our approval? Find out after the jump.

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GAMING: Half Hour Games – I am dead where are my keys

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I am dead where are my keys is a driving-adventure game released on October 31, 2015. With programming by Taylor Bai-Woo, graphics by Ben Swinden, and music by Halina Heron, it’s pretty comprehensively developed for a game about two skeletons saving Halloween from the comfort of their car.

Yes, once again Halloween is in danger and it’s up to a dynamic pair of skeletons in their cherry-red convertible to save it. Can they save this treasured holiday, or will it forever be ruined by… whatever kind of threat Halloween would face?

After the jump, we’ll rattle some bones and see if we’re bad enough dudes to save Halloween.

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GAMING: Half Hour Games – Oases

Oases 01

Oases is a game released on November 11, 2015. Described as a “kaleidoscopic elegiac flyscape”, it was created by Armel Gibson and dziff, members of the Klondike Collective. You might remember the Klondike Collective from their last work that we reviewed, Naut. This game has a lot of similarities to Naut: it’s a surreal, brightly colored jaunt throughout a mysterious, desolate landscape. The main difference is that this one takes place in an airplane. Oh, and also it’s scary.

We had discovered Oases over Twitter, where some small discussion of it had sprouted from its release. We were interested and decided to give it a look, as we had heard that it was “relaxing” and “soothing”. We’re always in the market for more games to soothe us, so we thought at first Oases and us would be a perfect match. But would it? After the jump, we’ll hop in the cockpit and find out.

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GAMING: Half Hour Games – Viridi

Viridi 01

This is the start of our Half Hour Games column, a series where we experience free games within the span of half an hour and then tell you about them. Call it “judging a book by its cover” because it’s certainly not representative, but for the millennial world, we need all the time that we can get.

Viridi is a free-to-play indie simulator game, designed by Ice Water Games (the game studio also responsible for Eidolon) and released for Steam on August 20, 2015.
Viridi is marketed as a brief lunch-break game to be “a place you can return to for a moment of peace and quiet whenever you need it”. The game revolves around growing and maintaining your personal pot of succulent plants and keeping them watered and alive. That’s it – you get a pot of plants, and you treat it pretty much like a real pot of plants. No goals, no gameplay, no stress. It’s just you and your cacti, relaxing.

It sounds interesting in practice – a quiet, comfortable place to watch little plant buddies chill out? It’s certainly a Far Cry from all of the Call of Fallout Battlefield games out there. But is it really substantial enough for it to hold its own? After the jump, we’ll give this game 30 minutes to impress us or wither trying.

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NEWS: Nintendo’s Play Station Confirmed Real, Can Play Games

original copy

We blogged about the Nintendo Play Station back in July when it was first discovered, and now a new development has occurred in its mysterious appearance. Now, on November 6, 2015 a new development has occurred courtesy of Engadget: the console is definitely real, and still in partially working condition!

For those who are not aware of the history of the Nintendo Play Station, it was a prototype-only console made by a partnership with Sony and Nintendo to bring CD-ROM based gaming to the Super Nintendo Entertainment System.

This story also details new information with regards to the Play Station’s discovery. The console was first owned by Olaf Olafsson, a former CEO of Sony Interactive Entertainment, who came to work at the Advanta banking corporation after leaving Sony. When Advanta went bankrupt 2009, a large amount of its physical assets were boxed up and auctioned off to liquidate. A Mr. Terry Diebold had attended this auction and, having packed some of the boxes himself, bid on items that he wanted. What he hadn’t expected, however, was to find one of Olafsson’s personal items in that box: the Play Station itself.

From there, the Play Station found itself in an attic for some time as Terry was not able to find any information on just what his new boon was. It wasn’t until his son Dan Diebold found a post on the website Reddit about the Play Station that the Diebolds got out the message about their find.

Now, four months after the discovery was spread to the internet, we have unequivocal proof that the Play Station is the real deal. It’s even in working order, although the acclaimed CD drive was not function for reasons unknown. For what it’s worth, this Play Station is the real deal.

RETRO: Banjo-Kazooie [Spooky Edition]

Banjo Kazooie 01

Banjo-Kazooie is a 1998 3D platformer game for the Nintendo 64 by Rareware, and is considered by many to be one of the best games for the N64 altogether. It involves a bear (Banjo) and his best friend (Kazooie) on a quest to save Banjo’s sister Tooty from the evil witch Grunty, who is planning on stealing Tooty’s vestal beauty for herself.

Although Banjo-Kazooie is widely considered to be one of the greatest hits of the 90s, that just means it’s filled with what a lot of those great 90s had in common: pure, pure fear. Although Banjo-Kazooie is a light romp at heart, certain areas of the game are filled with unabashed fright. And no, we’re not just talking about Mad Monster Mansion here – Mad Monster Mansion is child’s play compared to how terrifying some of these levels can get.

After the jump, we’ll journey with the bear and bird to the deepest, spookiest recesses of Grunty’s castle.

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RETRO: Donkey Kong Country [Spooky Edition]

Donkey Kong Country 01

Donkey Kong Country was released in 1994 for the Super Nintendo. It was developed by Rare, and was the first entry to make Donkey Kong his own standalone hero instead of a Mario villain. It was hailed as a gameplay and graphical masterpiece, utilizing pre-rendered CGI models to give a faux-3D look to the 2D game. However, for as impressive these CGI models were, they pushed the limits of realness closer to the border of uncanny.

Many of the things that made Donkey Kong Country so great were also things that made it down right spooky. Join us on a trip through the jungle as we reminisce on the things that made us wonder if 3D gaming was all it was hyped to be.

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RETRO: 3D Monster Maze

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Some fears are more primal than others. All things spooky tap into the darker parts of our mind, where our basic survival instincts lie, and exploit them to simulate experiencing a level of fear that people in modern society rarely feel. But perhaps one of the most primal fears is that of being hunted by something stronger and unstoppable than you.

3D Monster Maze was released for the Sinclair ZX81 in 1982, written by Malcom Evans for J.K. Greye Software. It relies on a deep, primal fear of being hunted. Hit the jump, and enter the monster’s lair for yourself.

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