Game development is a special journey. There’s always something new to learn when you’re programming something on your own.
For example, you will learn that no matter what you do, something will always find a way to go wrong.
This is Ned the Flying Head, and he hates me. I have been at war with this man for a year now, ever since I thought it would be a good idea to use him as my test subject.
This is the dome I have trapped him in. It has all the necessary utilities: a ramp, another ramp, a pit…
Look! He’s escaped and is coming to kill me. Isn’t that cute?