Super Mario 64 did more than just bring Mario to the third dimension: it literally defined a new genre and revolutionized video gaming for the rest of eternity. It’s impossible to overstate just how important Super Mario 64 was to the world of video gaming. Almost every single 3D video game produced after Super Mario 64 has drawn from its groundbreaking new mechanics.
But it’s not all fancy industry-changing technology in the world of Super Mario 64. This game changed something else about the world of video games… it introduced a world of fear. With the new 3D world came new 3D horrors, and these scarred the minds of a whole generation of gamers.
Where would modern horror gaming be without Big Boo’s Haunt, the Mad Piano, and Unagi? Although these kinds of scares may now seem simplistic, the world of horror would not be where it is today if they did not give us a glimpse of the potential that 3D games could provide.
After the jump, we’ll see these revolutionary frights first hand, and learn about what it meant to see 3D fear for the first time.
Tomba! is a 1997 side-scrolling platformer released for the Sony Playstation by Whoopee Camp. Designed by Tokuro Fujiwara, creator of the Ghosts ‘n Goblins series, Tomba is an interesting platformer-RPG blend involving solving quests in an open 2D world.
In Tomba!, the world has been magically corrupted by seven magic Evil Pigs and turned into a surreal land. The events of the game are sparked into motion when one of the Evil Pig’s minions steals a bracelet that belonged to Tomba’s grandfather, prompting him to go on an adventure to recover it. Along the way he meets the inhabitants of his world and helps them solve the problems that the Evil Pigs have caused with their dark magic.
The game itself is eccentrically humorous, and doesn’t let go of its grip on that, to the point where it might be hard to see what’s scary about a game with sidequests like helping a monkey find his pants. But this is October, and you know what that means: being designed by the same person who made Ghosts ‘n Goblins, this game is filled with unexpected creepy frights.
Join us after the jump and we’ll see ourselves just what kind of madness these Evil Pigs have caused.
Banjo-Kazooie is a 1998 3D platformer game for the Nintendo 64 by Rareware, and is considered by many to be one of the best games for the N64 altogether. It involves a bear (Banjo) and his best friend (Kazooie) on a quest to save Banjo’s sister Tooty from the evil witch Grunty, who is planning on stealing Tooty’s vestal beauty for herself.
Although Banjo-Kazooie is widely considered to be one of the greatest hits of the 90s, that just means it’s filled with what a lot of those great 90s had in common: pure, pure fear. Although Banjo-Kazooie is a light romp at heart, certain areas of the game are filled with unabashed fright. And no, we’re not just talking about Mad Monster Mansion here – Mad Monster Mansion is child’s play compared to how terrifying some of these levels can get.
After the jump, we’ll journey with the bear and bird to the deepest, spookiest recesses of Grunty’s castle.
Ecco the Dolphin is an action-adventure game developed by Novotrade International and published by Sega in 1992. Starring the titular Ecco, a bottlenosed dolphin with a strange constellation-shaped birthmark on his forehead, the game was unique at the time for exploring the vast depths of the ocean.
“It’s dolphins, right?” was the common refrain of most parents purchasing Ecco games for their children. Nothing could be bad about some nice, adorable, friendly dolphins! Even discarding the fact that real life dolphins are brutal and carnivorous, it was still a flawed premise from the start to assume that every animal protagonist would be as friendly as Sonic the Hedgehog… which was still a game with its own problems, but that’s for another article.
Needless to say, this didn’t pan out well for the children who received these gracious gifts. Just like Ecco himself, we’ll learn to experience true fear after the jump.
Donkey Kong Country was released in 1994 for the Super Nintendo. It was developed by Rare, and was the first entry to make Donkey Kong his own standalone hero instead of a Mario villain. It was hailed as a gameplay and graphical masterpiece, utilizing pre-rendered CGI models to give a faux-3D look to the 2D game. However, for as impressive these CGI models were, they pushed the limits of realness closer to the border of uncanny.
Many of the things that made Donkey Kong Country so great were also things that made it down right spooky. Join us on a trip through the jungle as we reminisce on the things that made us wonder if 3D gaming was all it was hyped to be.
There are a lot of different kinds of pepper out there! What most think of first when they say “pepper” is black pepper, a member of the Piper family. For others, it would be Capsicum, the family that provides us with the intense chile peppers. And even outside of those two, there are lots of thing called “pepper” that aren’t pepper in the least, like pink pepper or allspice.
This month, Popeyes has decided to take that same wide ranging idea of what constitutes a pepper in their Wild Pepper Tenderloins, chicken tenderloins spiced with habanero, aji amarillo, and Sichuan peppercorns (spelled as Szechuan in the advertisements). Are these peppery tenderloins really that wild, or are they mild? Find out after the jump.
Some fears are more primal than others. All things spooky tap into the darker parts of our mind, where our basic survival instincts lie, and exploit them to simulate experiencing a level of fear that people in modern society rarely feel. But perhaps one of the most primal fears is that of being hunted by something stronger and unstoppable than you.
3D Monster Maze was released for the Sinclair ZX81 in 1982, written by Malcom Evans for J.K. Greye Software. It relies on a deep, primal fear of being hunted. Hit the jump, and enter the monster’s lair for yourself.
“I dreamt that they made a new, hotter variety of Flamin’ Hot Cheetos – XXtra Flamin’ Hot Cheetos – they came in a black bag. I’m scared beyond comprehension!”
“Will, that wasn’t a dream. Those were real, and you have to eat them.”
This is a conversation that actually took place.
Flamin’ Hot Cheetos are an extremely fashionable snack – considering they’re one of the few snack chips that have had a rap written by children about them, they’re unquestionably a favorite among people of all ages. They are hot, sure, but is that really enough? Flamin’ is a state of mind, after all. One man’s red hot is another man’s lukewarm. How can we push the envelope? How can we turn something that’s Flamin’ into even Flamin’er?
XXtra Flamin’ Hot Cheetos are the answer. Promising to be “twice as hot” as regular Flamin’ Hot Cheetos, these chips may just be enough to push our taste buds over the edge. Will they hold up to their doubly intense promise?
We here at Eggware.XYZ love spicy food. We are constantly on the hunt for the most spicy of snacks, no matter the country of origin. But there’s one pepper that’s come into vogue that’s continued to elude us. A pepper that was once the hottest in the world, and still takes home the bronze in heat today. The Bhut Jolokia. The ghost pepper.
Lots of restaurants and snack food providers have tried to obtain the ephemeral essence of the ghost pepper, and many have failed. Like a ghost, capturing the Bhut Jolokia is easier said than done, and it isn’t for the faint of heart to try.
But ghost-chasing is what October is all about, so when we stumbled upon this bag of Trader Joe’s Ghost Pepper Potato Chips, we knew we had may had found a worthy competitor laying claim to the title of The World’s Third Hottest Pepper. Trader Joe’s has always been good for us when it comes to cheap food and wine – will they hold up to the heat of the Bhut Jolokia itself? Hit the jump and find out.
Welcome to Halloween! Or as most people like to call it, October! This Halloween, we want to talk about some of the stuff that scared us the worst when we were kids. It’s time to take a retrospective look back into the past with Retrospectacles’ Spooky Edition, Retrospooktacles, where we will be not just looking through our old memories, but the things that made them terrifying!
Croc: Legend of the Gobbos is a Playstation game that was released on September 29, 1997 by the now-defunct Argonaut Games. It was originally intended to be produced for Nintendo as a video game starring Yoshi, but Nintendo declined and decided to produce their own 3D platformer with Mario himself. If it wasn’t for Nintendo declining this offer, Croc could’ve been the first true console 3D platformer ever released.
Croc, to most people, might be a minor footnote in the history of 3D platformers. But to those who have played it as kids, we may just remember something very distinctive about it: it was creepy as heck.
After the jump, we’ll explore why this Yoshi expy had reason to fear for his life.